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So I've managed to lock up an i7 with photoshop


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#1 SpleenBeGone

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Posted 21 February 2012 - 01:29 PM

Well...technically photoshop locks up, not the i7.
I'm trying to photomerge 80 1920x1080 png's, The processor usage never goes to 100%, and the ram usage doesn't get higher than 3-4gb out of 16. This is on 64bit CS5.1

Suggestions?
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#2 Guest_ElatedOwl_*

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Posted 21 February 2012 - 01:57 PM

Use set affinity to assign it 3 dedicated cores rather than 4. If you are crossfire'd/SLI'd disable your second card before doing it.

#3 SpleenBeGone

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Posted 21 February 2012 - 02:01 PM

Would the dedicated cores be 0,1,2,3 or 0, 2, 4, 6?
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#4 SpleenBeGone

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Posted 21 February 2012 - 02:14 PM

Tried both configurations with the second card disabled, still locking up.
The rest of the computer works fine though.
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#5 SpleenBeGone

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Posted 21 February 2012 - 02:26 PM

I cut down the images by 15, seems to be working now, though ever so slowly. It's utilizing the ram I've made available now, and has started on the scratch disk.
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#6 SpleenBeGone

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Posted 21 February 2012 - 02:31 PM

Also, I don't suppose there's away to take advantage of some massive GPU power on photoshop for this sort of thing, is there?
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#7 LD50

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Posted 21 February 2012 - 02:37 PM

Posted Image

i honestly couldn't tell you. i haven't done much work with photoshop. but that's the first thing that crossed my mind.

#8 Guest_ElatedOwl_*

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Posted 21 February 2012 - 02:42 PM

I don't think you can manually allocate things to your GPU(s). If it locks up after turning off one of the cores and disabling your second card then I'd have to assume its a problem with Photoshop itself.

16 1080 images is quite a bit of memory for it to try to allocate and handle... you'd think it would throttle itself into a queue for this situation...
Try merging them in smaller increments. Let me know if they end up all merging successfully.

#9 SpleenBeGone

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Posted 21 February 2012 - 02:44 PM

Yeah, it locked up again, I'm going to try some smaller segments.
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#10 SpleenBeGone

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Posted 21 February 2012 - 03:12 PM

Posted Image

i honestly couldn't tell you. i haven't done much work with photoshop. but that's the first thing that crossed my mind.

I just started working with photomerge, normally what I do is touchups and such.

This is starting to be a major pain in the ass. All I wanted were amazingly high resolution video game panoramas damn it. >.>
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#11 LD50

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Posted 21 February 2012 - 03:34 PM

i can imagine, man. >_>

but christ man, 80 images to start? seems a bit overkill, especially if you're trying features your'e not familiar with (what i take when you say "just started working with photomerge").


i guess someone has to be prepared for the eventual 80 screen shop setup, huh? <____<

#12 SpleenBeGone

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Posted 21 February 2012 - 03:34 PM

hrm...doing it in batches gives me some really funky images...
I may have to see what other photo stitching software is out there.
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#13 LD50

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Posted 21 February 2012 - 03:41 PM

i can't personally vouch for it, as i haven't used it yet, but hugin is free.

#14 SpleenBeGone

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Posted 21 February 2012 - 03:49 PM

I'm giving it a try now. It allows me to set the FOV, which may help as well.
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#15 LD50

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Posted 21 February 2012 - 03:52 PM

good luck. lemme know how it goes.

#16 SpleenBeGone

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Posted 21 February 2012 - 06:23 PM

hugin apparently wants me to know the output resolution.
There's no way I can know that. >.>
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#17 LD50

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Posted 21 February 2012 - 06:40 PM

pick one?

there isn't a choose optimal button or some shit?

#18 SpleenBeGone

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Posted 21 February 2012 - 06:55 PM

yeah, it gives me like 1k x 3k
It should be around the size of the winterhold one I posted. >.>
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#19 LD50

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Posted 21 February 2012 - 06:57 PM

damn

#20 SpleenBeGone

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Posted 21 February 2012 - 07:01 PM

I'm going to let it run all night on my core2 and see what happens
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