
Hypothetical question on a game server
#1
Posted 19 January 2013 - 12:37 PM
32GB SSD's for about $30
Or a combination of the two?
Lets say there was 8 to 12 slots available. What raid would you use? And if a combination of the two drives, what sort of combination?

#2
Posted 19 January 2013 - 04:18 PM
#3
Posted 19 January 2013 - 04:18 PM
(//MihiPotestasSit\\)
#4
Posted 19 January 2013 - 04:22 PM
Bandwidth wise, 10mb/s up speeds is what it's looking like.I would go with the disk drives. Data read speeds aren't going to be your big problem. In my past experience, once you get the server client running, your biggest concerns will be bandwidth and processing.
Processing wise, a 2p setup with 4 core xeons or 8 core magny cours.
Um...How hypothetical is this question?
Depends on tax returns. >.>

#5
Posted 19 January 2013 - 04:34 PM
Bandwidth wise, 10mb/s up speeds is what it's looking like.
Processing wise, a 2p setup with 4 core xeons or 8 core magny cours.
Yeeeeeah, you shouldn't have any problems, then.
I know people who run Source servers off their home computers. If you're talking about a quake server then we're waaaaaay past any limitations.
#6
Posted 19 January 2013 - 04:47 PM

#7
Posted 19 January 2013 - 04:57 PM
(//MihiPotestasSit\\)
#8
Posted 20 January 2013 - 09:15 AM
(//MihiPotestasSit\\)
#9
Guest_ElatedOwl_*
Posted 20 January 2013 - 12:43 PM
#10
Posted 20 January 2013 - 12:55 PM

#11
Guest_ElatedOwl_*
Posted 20 January 2013 - 01:25 PM
#12
Posted 20 January 2013 - 01:50 PM

#13
Posted 20 January 2013 - 01:51 PM
Reading anything from the disk takes a significant longer time than reading it from RAM so any decent dev will only read/write to the disk when its necessary. Generally speaking it will probably only read/write on server start/shutdown and for logging.
Also: Map changes and metrics [which I guess you could group into logging]
#14
Guest_ElatedOwl_*
Posted 20 January 2013 - 01:57 PM
#15
Posted 20 January 2013 - 02:03 PM
