I enjoy doing SfM with imagery. I love the experience of seeing the real world in 3D and being able to manipulate it. The industry is growing fast and it is a great way to make 3D content for your purposes. I've been writing a C++ application off and on for about a year that implements some of my favorite open source solutions. Namely, Theia and OpenMVS. Right now it is for work, but I am hoping one day I can release a portion of the user interface as Freeware and then anyone with a camera can create 3D content for game engines, 3d printing, or whatever.
Here is a link to some great resources: http://www.cs.cornel...rojects/bigsfm/
And here is a few old videos I made using animation tools to rotate the model along it's Z-axis in Blender:
This was captured at a sculpture park in St. Louis with my Samsung Galaxy s7
This was captured from YouTube video uploaded. The user recorded their neighborhood with a DJI Phantom 3.
I hope maybe this topic creates a place where people can discuss and share ideas around 3D modeling from photography and video. Also known as Photogrammetry.