http://www.mtgvault....x?DeckID=283216
Though I could compete, it wasn't a winner all to often
However, I loved it
And I'm still looking to make it work
With mirrodin, i was sincerely excited, followed by dissappointment
Many of the white creatures were dumpy and expensive
Though I did like the equipment
however, with innistrad, I'm really excited for a couple of reasons
1) Mentor of the meek - Some Solid Drawing capabilities I've been looking for
2) Champion of the Parish - with the right cards, this can be a 3/3 on turn 2 and a 6/6 or more on turn three
-though I need to rework my deck alot, I believe it would be worth it for proper rush down
3) Gather the Townsfolk - This is something that already exsists, but has been pretty buffed up by the 5 tokens with 5 life. This can be a nice last minute buff with champion If I play it right
4) invisible Stalker - Quietus spike is one heck of a card, and invisible stalker is just the right kind of creature to deal the damage
5) Stichers apprentice - Chump Blockers for days. I'm a big fan of always having a creature when sacrificing something else. also triggers "when comes into play" on some creatures. I definitly think its one of the better cards in the set
6) doomed traveler - after a day of judgement or wrath of god hits, I still have a creature. and with 2 honor of the pures out and 2 ardent pleas, it turns from a 1/1 to a 5/5
7) Mikaeus, the Lunarch - another pumper, similar to phantom nantuko except hits all of your creatures
8) Spectral Rider - Because flying doesn't always cut it when it comes to evasion

I probably still wont play standard until Infect has left
But I still am pretty happy with innistrad