Jump to content

Photo

Gameboy as external HDD

Gameboy hdd external

  • Please log in to reply
6 replies to this topic

#1 MrSpock

MrSpock

    Byte

  • Members
  • 10 posts
  • LocationUSS Enterprise

Posted 28 March 2014 - 06:29 PM

Is it logical to use gameboy as external hdd , how to do it , and how much space do you have in that gameboy external hdd ?

 

 

 


Your illogical approach to chess does have its advantages on occasion, Captain. - Spock in 'Charlie X'


#2 The Robstar

The Robstar

    Dead Inside

  • Members
  • 1,881 posts
  • LocationAotearoa

Posted 28 March 2014 - 07:16 PM

Do you mean the original Gameboy?

 

If so.... then no.

 

DS and 3DS have memory cards and that's how you can store data on there.....


2eb.gif


#3 Bowsette

Bowsette

    Tentacular!

  • Members
  • 4,004 posts

Posted 28 March 2014 - 07:19 PM

CPU: Custom 8-bit Sharp LR35902 core at 4.19 MHz. This processor is similar to an Intel 8080 in that none of the registers introduced in the Z80 are present. However, some of the Z80's instruction set enhancements over the stock 8080, particularly bit manipulation, are present. Still other instructions are unique to this particular flavor of Z80 CPU. The core also contains integrated sound generation.

RAM: 8 kB internal S-RAM (can be extended up to 32 kB)
Video RAM: 8 kB internal
ROM: On-CPU-Die 256-byte bootstrap; 256 kb, 512 kb, 1 Mb, 2 Mb, 4 Mb and 8 Mb cartridges
Sound: 2 pulse wave generators, 1 PCM 4-bit wave sample (64 4-bit samples played in 1×64 bank or 2×32 bank) channel, 1 noise generator, and one audio input from the cartridge. The unit only has one speaker, but headphones provide stereo sound (for further information, see Game Boy music)
Display: Reflective STN LCD 160 × 144 pixels
Frame Rate: Approx. 59.7 frames per second on a regular Game Boy, 61.1 on a Super Game Boy
Vertical Blank Rate: Approx 1.1 ms
Screen size: 66 mm (2.6 in) diagonal
Color Palette: 2-bit (4 shades of "gray" {light to very dark olive green})
Communication: Up to 2 Game Boys can be linked together via built-in serial ports, up to 4 with a DMG-07 4-player adapter.
Power: 6 V, 0.7 W (4 AA batteries provide 15–30+ hours)
Dimensions: 90 mm (W) × 148 mm (H) × 32 mm (D) / 3.5″ × 5.8″ × 1.3″
 
In short, no.

9GRzovL.jpg

“Shimatta! Bare… nan no koto kashira?”


#4 DeadChannel

DeadChannel

    Gigabyte

  • Members
  • 1,088 posts
  • LocationNotlob

Posted 28 March 2014 - 09:44 PM

this is..... an interesting question. 

Why would you want to? For novelty? Even then, how did this idea come across your mind?

Also, I don't think that the game boy has any on board memory. I'm pretty sure that save files are stored directly to the cartridge.


I'm fearful, I'm fearful, I'm fearful of flying, and flying is fearful of me.

#5 seakingtheonixpected

seakingtheonixpected

    Gigabyte

  • Members
  • 986 posts
  • LocationSomewhere beyond the sea

Posted 29 March 2014 - 04:35 AM

I don't think the original gameboy or gameboy color even have storage, all of the memory for games is stored on batteries in the cartridges.

 

The Advanced might. If I remember correctly it has a BIOS, so it must have some kind of interface system that needs storing.

 

Even if it does it is likely really small.



#6 The Robstar

The Robstar

    Dead Inside

  • Members
  • 1,881 posts
  • LocationAotearoa

Posted 29 March 2014 - 12:16 PM

I'm pretty sure that save files are stored directly to the cartridge.

You are correct. 


2eb.gif


#7 DeadChannel

DeadChannel

    Gigabyte

  • Members
  • 1,088 posts
  • LocationNotlob

Posted 29 March 2014 - 08:16 PM

You are correct. 

yey


I'm fearful, I'm fearful, I'm fearful of flying, and flying is fearful of me.