Forgot to keep up with this thread. >.>
I thin classes are always broken in diablo, they were when I played D2, and when it first came out for the PC Monks were super OP.
Yeah but I mean broken as far as being able to go through Nightmare (I'm in Act III with my Hardcore witch doctor now) without getting hurt. At all. I haven't even done any gear farming yet. Though it seems I'll have to on my barbarian. I'm on Medium (Master IV) with her, and I can't kill the Skeleton King yet. He one-hits Kormac and can 3-hit me. I'm going to have to farm up some junk magic gear to break down for crafting mats, I think; I'm using a magic flamberge I forged right now, 21.2dps and 3-4 cold damage. Gonna see about forging some armour too, and something for Kormac to use so he isn't such a little bitch.
Once I'm past the Skeleton King, I might switch it up to Master V. I love a challenge, and Master V is supposedly the same as the PC version's Monster Level 10. Enemies are already crazy powerful though, and it takes a lot of tactics and skill to kill anything at all. The addition of the dodge system is a godsend, as I'm able to dive in, stun, Rend, and dive out again before enemies have a chance to react. The main problem is when I come up against anything with ranged abilities, as my spear grab can only hit one enemy >.>