
Folding@Home
#1
Posted 07 March 2012 - 02:42 PM
For those interested, but not involved, here's the link: http://folding.stanford.edu/
Also, I went ahead and started a nerd forum team, if anyone is interested. 216624

#2
Posted 08 March 2012 - 03:13 PM

#3
Posted 08 March 2012 - 03:40 PM
Also, how was it working for EVGA?

#4
Posted 08 March 2012 - 06:12 PM
my i5 however seems to be lazy. o.O

#5
Posted 13 March 2012 - 06:29 AM

#6
Posted 05 May 2012 - 09:11 PM


#7
Posted 07 May 2012 - 11:19 AM
https://fah-web.stan...iki/BetaRelease
http://folding.stanf...nglish/WinGuide

#8
Posted 22 July 2012 - 06:31 PM
You guys are no help.


#9
Posted 31 December 2012 - 03:15 PM
You guys should really give this a try. >.>
http://fah-web.stanf...&teamnum=216624

#10
Posted 03 January 2013 - 06:28 PM
If I fill each with another 630 I'll be getting about 75k ppd from work. >.>

#11
Posted 05 January 2013 - 09:45 PM
I don't care if everyone else is ignoring this thread. >.>


#12
Posted 06 January 2013 - 09:14 AM
WOOO!

#13
Posted 06 January 2013 - 10:06 AM
#14
Posted 06 January 2013 - 10:10 AM
Your processor might get some good SMP action going though.

#15
Posted 06 January 2013 - 10:13 AM
Yeah, I know they removed it a while back, I imagine that was a pretty big hit to available FLOPS.
Your processor might get some good SMP action going though.

me and it are currently fighting over how to render ps2 games
You'de think that running 3 threads for software emulation would work better than using the stock onboard video card for DirectX rendering.
but the battle for frames continues.
#16
Posted 06 January 2013 - 10:17 AM

#17
Posted 06 January 2013 - 10:26 AM
*dxdiag*
Well I'll be a son of a gun >w>
DX11 it is!
Thanks spleen

#18
Posted 06 January 2013 - 10:29 AM

#19
Posted 06 January 2013 - 10:40 AM
So, if I were to start looking at new cards, how could I tell if it can crossfire with the current on-board chip?
#20
Posted 06 January 2013 - 10:46 AM

