UV's
#1
Posted 09 February 2013 - 06:28 AM
Programmer(in training), hacker(in minimal training), good with computers and mature, all you need to know about me but feel free to talk to me, contact me or whatever, i am no danger.
#2
Posted 09 February 2013 - 07:04 AM
#3
Posted 09 February 2013 - 07:19 AM
umm, no its a different meaning to it, im talk about .uvs not .uv and i mean the uv's you use for modeling.http://www.computerf...tensions.php/UV
I don't think they're meant to be opened and looked at.
http://www.uvmapper.com/
Programmer(in training), hacker(in minimal training), good with computers and mature, all you need to know about me but feel free to talk to me, contact me or whatever, i am no danger.
#4
Posted 09 February 2013 - 07:22 AM
http://file.download...file-extension/
According to that, Blender can open .uvs files. I don't see anything about Maya opening them, though, sorry.
#5
Posted 10 February 2013 - 10:03 PM
Even after all this any model you create would be unique in dimensions so if you grabbed a UVS file to overlay onto your model you will have to resize, reseam and cut it to fit.