Posted 04 February 2012 - 05:31 PM
Its inspired by Cannonfodder, the classic Amiga and PC game where you had to click a squad of soldiers over a map, killing anything in the way with your guns and grenades.
I say inspired because the game draws some ideas from it while still being its very own kind. Imagine one of these oldschool 2D top down games where you had to roam a spaceship or facility, destroying enemies, robots and defensive weaponry. The game states that the levels are being generated new each time, so if that is true it literally has unlimited replay value.
Now you command your little squad of 4 soldiers with the WASD keys, targetting with the mouse... As stated before, grenades are important in this game, many enemies are tough as nails and the only way to effectively get to them is by using grenades (which also come in different flavours, one rocket coming up! Who ordered the proximity mine?)
Another sensation (in my ears at least) is the music, oldschool chiptunes are heard and also the soundeffects are very C64 inspired, while never being cheap. Its vintage at its best. Too bad there is no demo (yet), but if you like oldschool games like Cannonfodder or (to an extent) Paradroid the you will like this game most probably.
Posted 04 February 2012 - 07:43 PM
It seems like indie games are really the best option currently anyways.
Posted 05 February 2012 - 08:31 AM
Posted 05 February 2012 - 10:46 AM