Open Source Projects
#1
Posted 09 October 2012 - 02:31 PM
But, uh, where would I look? I only really frequent tumblr, and I'm not experienced enough to just go up to some giant project and be like, "I wanna help!". Anything I can think of (osu! or Pokemon World Online) is too big for me to fit myself into as a beginner.
Is there like a place where they all sort of mingle and talk or something? How would I go about finding a project that's just starting and doesn't have high standards for programmers?
#2 Guest_ElatedOwl_*
Posted 09 October 2012 - 02:54 PM
Why not come up with some projects for yourself? They don't need to be practical, just something you can enjoy doing. Did you have a specific language in mind?
#3
Posted 09 October 2012 - 03:12 PM
I'll take your advice and start a couple of my own projects first. I can't see a text based RPG being too difficult, just long.
#4 Guest_ElatedOwl_*
Posted 09 October 2012 - 03:16 PM
#5
Posted 09 October 2012 - 03:35 PM
#6 Guest_ElatedOwl_*
Posted 09 October 2012 - 03:42 PM
#8
Posted 14 October 2012 - 01:37 AM
(//MihiPotestasSit\\)
#9
Posted 14 October 2012 - 09:13 AM
#10
Posted 14 October 2012 - 12:20 PM
(//MihiPotestasSit\\)
#11
Posted 14 October 2012 - 01:14 PM
#12
Posted 14 October 2012 - 01:49 PM
EDIT: Or they are just extremely easy in C#.... or both.... probably both...
(//MihiPotestasSit\\)
#13
Posted 14 October 2012 - 04:04 PM
Also, what IDE would you recommend. I've been using Eclipse for my courses, but I ran into a wall trying to make a resource file. I started using Visual Studio, but I'm lost as to how to use it.
#14 Guest_ElatedOwl_*
Posted 14 October 2012 - 07:02 PM
For C# you want to use Visual Studio - anything else is just an injustice to yourself.
If you're actually interested in picking it up I can do a short tutorial series and post it here.
#15
Posted 15 October 2012 - 08:51 AM
(//MihiPotestasSit\\)
#16 Guest_ElatedOwl_*
Posted 15 October 2012 - 09:11 AM
Outdated but still fairly relevant article on C++->C# (http://msdn.microsof...e/cc301520.aspx)
#17
Posted 15 October 2012 - 09:24 AM
Altough I guess the behind-the-scenes part does give C# its greatest disadvantage: no true cross-platform support.
(//MihiPotestasSit\\)
#18 Guest_ElatedOwl_*
Posted 15 October 2012 - 09:30 AM
#19
Posted 15 October 2012 - 10:05 AM
What I'm quite sure of however, is that WPF isn't supported, which is a shame.
And about the performance: yes, C++'s performance speed seems to be faster generally, but I think the difference is negligible in today's applications ran on modern hardware.
(//MihiPotestasSit\\)
#20 Guest_ElatedOwl_*
Posted 15 October 2012 - 10:16 AM
I tend to agree with your second point somewhat; I'll take a performance hit for readability (which isn't too often a case in C# because of the way it compiles) but if there's absolutely no advantage to doing something a slower/less efficient way that's just a programming sin.